JDT MiniMax 103
The Part 103 Ultralight with "Real Aircraft" Performance.
Why settle for a cheap bolt-together tube & wire ultralight with sailcloth covering when you can build the great looking, great flying Max-103 with it's "real aircraft" construction and covering? Properly cared for, the Max-103 will give you decades of flying enjoyment. And you'll have the deep sense of pride knowing you built this fine aircraft yourself. The low kit price includes a curved turtledeck, engine cowl and prop spinner for sporty good looks.
https://www.teammini-max.com/online-store/aircraft-kits/1030f-max-103
enough of the advertisments :P
this is my first real attempt to model anything in blender from scratch, so please go easy on me, im aware its not that great no matter how much work i put into it
its totally flyable but far from complete, i include the ToDo text from the sdk project i keep to give you an idea of how much is left to finish
everything works in the cockpit, and its capable of cold & dark starts and shutdown, but i have not gone thru the flight model or systems as much as i would like, so it may be 'faster' or w/e than it should be and so on
This is a Work in Progess and is currently in a very early beta stage (modeling is mostly complete)
to be honest since the anniversary update ive been busy flying and playing with the new toys to the point this project (and others) got left out, i fully intend to continue with it soon and i hope to complete the modeling by the first of the year to at least a beta state
i learn more every day, unfortunately that makes it hard to model since im always redoing things after i find a better method, it may not look like it but ive redone everything several times (its almost like im modeling 2-3 aircraft lol)
hopefully after i learn enough that wont be the case lol
i look forward to staving off ... uh responding to all the Constructive Criticism :P
Ez
Installaion: Copy the "ezmods-aircraft-jdt-minimax" folder into your Community Folder
I love it! This was one of my favorite aircraft in FSX and I was hoping it would be available in MSFS. The AI pilot even follows my flight plans. For a beginner effort it's 5-start work. I hope you continue to develop it.
1 years ago
Very Cool, yea the Flight Replica's FSX model was a big inspiration for me to make this - i wish i could do it better justice :)
i will certainly be continuing this little aircraft as i have time and learn more ways to improve it
thank You very much for the kind words, it is very nice to hear
1 years ago
EzRyder
FederFlyer
Really respectable job man. Especially if you were just learning the 3d modeling software while you did this.
I've done a few sceneries at this point and feel pretty comfortable in Blender from other projects and even I haven't even ATTEMPTED to tackle an aircraft because I know the insane amount of work that entails. So just by having something flyable in-game you've really accomplished something. The models and textures can always be cleaned up as you go, just keep at it.
By the way a big quick improvement would be to make the windscreen solid (solidify modifier in Blender will help get it started) rather than a flat plane. It doesn't render if you look at it from an external front view today.
1 years ago
i wil certainly try that, trust me i need all the tips i can get :P
i tried a second screen to work that out (inside outside reversed) but that has its own problems, your solution may be exactly what i was looking for on this
Thank You
1 years ago
EzRyder
trynaeat